Under Night in Birth show

If you haven’t heard Typemoon the people who brought us fate/stay night and Melty Blood has a new game out called Under night In Birth. The game as Typemoon anime look down pat but with a few clean effects it looks as though it is meant to come out on next-gen consoles. At the moment though it is Japanese Arcades. At the moment someone has posted a showcase of the instant kills for all the playable characters. The instant kills other wise known as infinite verses exst work and look like Blazblue as it seems you can only do them win the opponent health is low and the animation is over the top. However the hit box and activation animation are the same for all characters. If you want to have look here you go.

http://www.youtube.com/watch?feature=player_embedded&v=-guJweIiSuM#!

If you want to know hoe the game works here is the information

EXS (pronounced Exis)
– It is on the bottom left or right of the
screen.
– This is similar to SF4’s Super Combo gauge.
– Full gauge is EXS
200%. Half gauge is EXS 100%.
– It is used for EX version of special moves.
EXS 100%+ is required.
– By pressing A+B+C at EXS 100%+, the character will
enter Veil Off state. In this state, you can use EXS moves as much as you want
in limited time until the gauge depletes to 0%. (Veil Off consumes all of your
EXS.)
– Veil Off activation moment also works similar to “Burst.” You gain
some invincibility and the shockwave will push opponent away. It will also cause
GRD Break to opponent upon hitting. (The developer said in February that you
cannot use it under hit-stun so it is not a typical “Burst.”)
– In Veil Off
state, you will also get GRD bonus from actions.
– Ultimate moves called
Infinite Verse will be usable at EXS 200% or in Veil Off state.
– Ultimate
moves called Infinite Verse EXST will be usable only at EXS 200% and while
opponent has 30% life or below, and you must use between a combo while having
max Veil Off. This is instant death move.

GRD (Grind Grid)
– It
is on the bottom center of the screen.
– Your GRD will increase if you are in
a good situation, and decrease during a bad situation.
– GRD Vorpal is
activated each time after the circle is filled with light. If your GRD is more
than opponent at the moment, the circle will turn into your color (red or blue)
and you get the benefits. The circle will then be reset again after it is
filled. There is a chance that the circle will always be your color if you can
maintain the momentum. If both players have the same GRD when the circle is
filled, the circle will turn white and no one gets the benefits.
– In GRD
Vorpal state, you do extra damage.
– In GRD Vorpal state, by pressing D
twice, you can convert all of your GRD into EXS gauge. This action is called
Chain Shift. Moreover, Chain Shift will cancel the ongoing animations, returning
you to neutral again so you can continue a combo or use it for frame trap. The
GRD circle will turn white after using it.
– You can boost your GRD by
holding D. It can also decrease opponent’s GRD. This action (called
Concentration) consumes EXS.
– You will get GRD bonus when blocking an attack
using Shield. But if you get hit while using Shield, GRD Break will occur. GRD
Break will reset your GRD.
– Shield (press D while blocking) requires some
EXS (around 20%). If successful, you will gain a lot of momentum in GRD.

Other features
– There are 4 buttons: A (light attack), B
(medium), C (strong), D (EXS Action).
– There is something similar to P4U’s
Auto Combo, called Smart Steer. You get a combo by pressing
A>A>A>A.
– Assault (forward + D) works like hop (for hop attack),
midair is possible. It requires 10% EXS.

As always thank you for reading.

About JCR Comic Arts

I am a gamer into fighting games perferablly such as King Of Fighters and Street Fighters. Also DMC and Ninja Gaiden as well. In recent years I have become a fan of two shooters. Fear and Resistance."
This entry was posted in action, adventure, anime, comedy, fighting game, ps3, Wii u, xbox360 and tagged , , , , , , . Bookmark the permalink.

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