Today we are looking at Final Fantasy XV magic systems. Unlike other Final Fantasy titles you can mix and match creating interesting and useful spells. We hear this as the team walks us through what they want us to feel like as we used magi in Final Fantasy XV world.
Hajime Tabata puts something like this.
“We really wanted it to feel as though [magic] is part of the physics of this world and is a real physical phenomenon as well as being this strange and mysterious energy, but that it really felt part of the game world. The design of the magic is very much based on the idea that in order to make something impactful or impressive it shouldn’t be just about having lots of different spells available. So we limited it down to a smaller number of well designed, individual ones and then added a system where the player could craft and change and tweak all the capabilities of all these spells to their own liking.Basically you put together combinations of different magics and you can adjust it finely by adding certain items. The whole idea of the system is that there are no failures; whatever you create is going to have some kind of bonus effect to the magic. Different people can create their own favorite combinations, so there’s a lot you can get from that.”
Article:http://www.siliconera.com/2016/08/30/final-fantasy-xv-director-games-magic-system/
As always thank you for reading.
