Prey For Bioshock Fans

Prey is not the same game we remember. Gone is the Native American protagonist/ influence as you take on aliens. In walks a new protagonist who is on a space station fighting aliens who can change shape giving them the element of surprise at all times while keeping you the player guessing. Sounds fun and to some reminds them of bioshock.

Not what I just said but the way you can mix weapons and abilities as their are some similarities that reminds us of Rapture. Not only that but the art style which is no surprise as it Neo Deco something that was also made popular by Bioshock. To see the game in action check out the video. To see what the producer has to say about the similarities in décor check out the paragraph below.

“Art producer on the game, Jessie Boyer, added:

“There’s Deco, but we wanted to do something a bit different. For this, we started off with inspiration from a hotel in New York City called the Viceroy. They do this really great interpretation of Deco that’s really modern.”

As you may know, the Art Deco style was most recently made popular by BioShock, and it’s iconic, 1920’s era-styled setting: Rapture. However, according to Arkane they didn’t want to strictly adhere to Irrational Game’s interpretation of the style, and differentiates its setting  by incorporating more advance technology (though it still retains the overall elegance of the original inspirations).

Boyer goes on to talk about how the team had to use some creative license when designing the ‘60s-era sections of the ship

“We wanted to make sure that we referenced really interesting technology from that era as well, and not look too out of place. So we looked at early IBM designs as well as designers such as Jacob Jensen for high-end consumer electronics, because they had a really striking aesthetic for the era.” That area of the station is filled with wood, along with elements such as brushed aluminum. Here, you see sharp edges, along with cooler color tones. “Whenever you layer this all together, it really starts to paint a picture of a world in contrast, which is what makes it really interesting and compelling.”

TranStar has since spruced up the station, but not all of it, as some renovations were supposedly not feasible, especially the parts of the station where the deadly aliens are being contained and experimented upon. However, there will be parts of the ship that will show off the company’s lavish spending.

Lead designer Ricardo Bare adds:

“TranStar is a private company with a lot of money, so they very deliberately said, ‘Yeah, we can make the space station out of plastic and metal, but we’re TranStar. There’s real wood on this space station. Actual leather seats.”

Boyer further adds:

“You can kind of see the visual history, and it’s more apparent in some levels than in others. It also really depends on the function of the level as well. Maybe some of the areas where there’s more restrictive security access, they don’t let renovators in there and spruce it up, so you can definitely see that it’s a bit older and more true to its roots than maybe some of the more public-facing areas.”

prey-2-another-yu-pv

Article:http://www.dualshockers.com/2016/12/22/preys-neo-deco-design-fleshed-out-similar-to-bioshocks-rapture/

As always thank you for reading.

About JCR Comic Arts

I am a gamer into fighting games perferablly such as King Of Fighters and Street Fighters. Also DMC and Ninja Gaiden as well. In recent years I have become a fan of two shooters. Fear and Resistance."
This entry was posted in action, adventure, mystery, PC, PS4, rpg, Uncategorized, xbox one and tagged , , , , , . Bookmark the permalink.

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