JCR Comic Arts

Dragon Ball FighterZ Patch Notes

Dragon Ball FighterZ is out and is getting it first big update. The update is not jus a balance update but an upgrade with new mods. The details are listed below.

Modes

• REPLAY CHANNEL: To enable implementation of the below gameplay adjustments (see “GAMEPLAY” section), recorded data from Replay Channel will be erased
• WORLD MATCH: Changed rematch system to 3 matches in both Ranked and Casual World Match
• RING MATCHES: Improved match-making and server stability

SSGSS Goku (Blue)

• Fixed a bug that makes “x10 Kaioken Kamehameha” combo continue even if the opponent gets away from the attacks

Captain Ginyu

• Fixed a bug that makes Ginyu Force members collide with the opponent character and sometimes interrupts the latter’s attacks

Nappa

• Fixed a bug that makes Saibamen collide with the opponent character and sometimes interrupts the latter’s attacks

Universal

• Fixed a bug that makes characters float in the air if Dragon Rush Clash happens when landing from mid-air back step
• Fixed a bug that makes main characters say the wrong name when calling a Z-Change or Z-Assist
• Fixed a bug that alters the hit box of Z-Assist characters under certain circumstances
• Hit/SSGSS Goku/SSGSS Vegeta: Fixed a bug that triggers Z-Change voice over dialogues instead of Z-Assist ones

New Features

• Z-UNION: Added Z-Union feature that enables players to join “Unions” (fan clubs) of their favorite character and get special rewards. And the longer you stay in a Union, the better the rewards become.
• GAME LOBBY: Added the possibility to leave the Lobby by using the stairs at the entrance
• OFFLINE LOBBY: Added option to enter the Offline Lobby from title screen

Article:https://www.eventhubs.com/news/2018/mar/14/dragon-ball-fighterz-receive-patch-march-16th-fixes-ring-matches-fixes-gameplay-exploits-and-adds-new-features/

As always thank you for reading.