Devil May Cry 5 Interview With Famitsu

Devil May Cry 5 is one of the game that had fans hyped at E3 2018 as they been waiting for this for a long time. Well we have an interview with the developer. Siliconera.com posted the highlights from the interview. From photorealism which has been covered before to Dante wild look. They even high the third character on the cover as playable character (We all strongly believe it will be Vergil). Anyway here it is.

  • The goal for Devil May Cry 5 is photorealism, and they’re working on a consistent 60 fps for a high-speed battle feel that you can only get from Devil May Cry.

 

  • As for the graphics, Capcom is not only 3D scanning people, but they’re also scanning clothing.

 

  • Previously, the focus was on response so players were able to motion cancel, but for Devil May Cry 5 it’ll take the input but it won’t skip through animation.

 

  • The developers say that if you could do the same thing (motion skipping) as before but with the photorealistic quality of Devil May Cry 5, it would look strange. This is something Capcom is calling “the uncanny valley of action.”

 

  • For example, when you turn around you’ll feel the weight behind the character movement. However, this brings another problem of having a slower response. The team struggled in finding a way to keep the responsiveness while giving it a more photorealistic appearance.

 

  • Capcom wanted a Nero that is at the top of his game in body and mind, so they went with a setting of a few years after Devil May Cry 4.

 

  • Dante hasn’t gone wild for no reason.

 

  • The third character you see in the key visual (top image) is a playable character
  • The relation with Nico and her tattoos is a secret.

 

  • Capcom aims to share new info and have Devil May Cry 5 be playable at Gamescom 2018.

 

  • The background music changes as you pull off combos. For example it’ll change to a B melody then to a C melody to hype things up.

 

  • That means unless you do something cool, you might get stuck on a repeat of the A melody.

 

  • Capcom’s goal is to make Devil May Cry 5 the peak of action games in the Heisei period (1989 to ~April 2019)

Article:http://www.siliconera.com/2018/07/18/devil-may-cry-5-devs-on-balancing-photorealism-with-action-the-mystery-3rd-hero-more/

As always thank you for reading.

About JCR Comic Arts

I am a gamer into fighting games perferablly such as King Of Fighters and Street Fighters. Also DMC and Ninja Gaiden as well. In recent years I have become a fan of two shooters. Fear and Resistance."
This entry was posted in action, adventure, comedy, mystery, PC, PS4, shooter, Uncategorized, xbox one and tagged , , , , , , , . Bookmark the permalink.

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