Daemon X Machina Producer On Mech Genre

Daemon X Machina Producer Kenichiro Tsukuda sits down to talk about the mech genre as his new game plains to make a big splash. He sits to talk lore, production and the statues of the genre. Highlights and video below.

  • In the world of Daemon X Machina, moon fragments fell down to the surface of the planet after the moon was destroyed, and using the energy from the moon, the Avatars control mechs called Arsenals. The area surrounding where the energy is contained is walled off, and enemies are constantly trying to break in. The enemies, called the Arms of Immortals, were created when the energy made the humans’ AI go berserk, becoming an enemy that cannot be killed.

 

  • Daemon X Machina is being created by 1st Studio in Marvelous, which has been around a long time, but only took up the name last year.

 

  • Tsukuda thinks that more people have an appreciation of mecha nowadays. From the time people are kids, they have dreams like wearing a mecha suit, and the mecha genre is part of that appeal.

Article:http://www.siliconera.com/2018/08/08/daemon-x-machina-producer-kenichiro-tsukuda-introduces-the-story-talks-mecha-genre/

As always thank you for reading.

About JCR Comic Arts

I am a gamer into fighting games perferablly such as King Of Fighters and Street Fighters. Also DMC and Ninja Gaiden as well. In recent years I have become a fan of two shooters. Fear and Resistance."
This entry was posted in action, adventure, mech, mystery, Nintendo NX, Nintendo Switch, rpg, Uncategorized and tagged , , , , , . Bookmark the permalink.

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