Super Smash Bros Ultimate Piranha Plant Out Now

Super Smash Bros Ultimate first DLC character is out. Piranha Plant one of Marios oldest enemies can now be played in Nintendo free for all. But what will he play like? Well you will have to play him to find out but good news this plant isn’t the only new thing. We also have changes made to the rest of the cast. Check it out.

Super Smash Bros. Ultimate version 2.0.0

 

• Offline
– You can now play Spirit Board with up to four players. Select the spirit you want to challenge on the Spirit Board and then go to Party -> Fighter to select the number of people who will play. When playing with multiple people, you will lose the battle if any player is KO’d.

• The below spirits will now appear in the Shop
– Partner Pikachu
– Partner Eevee
– Dice Block
– River Survival
– Golden Dash Mushroom

• Online
– Adjusted the calculation method for Global Smash Power
* Online play requires a Switch membership

• General
– Added the DLC fighter Piranha Plant
* Piranha Plant will become available for DLC purchase at a later date

Mario

• Dash Attack
– Adjusted launch angle.

• FS Meter
– Extended launch distance.

Donkey Kong

• Forward Air Attack
– Shortened the landing time after using the move.

Link

• Up Air Attack
– Shortened the landing time after using the move.

• Neutral Special
– Extended the time from when the arrow is loosed to when it disappears.

Samus

• Side Special
– Extended the range of the missile and reduced the vulnerability when using the move in the air.

• Down Special
– Reduced vulnerability.

Dark Samus

• Down Special
– Reduced vulnerability.

Yoshi

• Forward Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

Kirby

• Dash Attack
– Increased power range and attack power while maintaining launch distance.

• Side Tilt Attack
– Slightly reduced vulnerability and extended undamaged launch distance.

• Down Special
– Adjusted the super armor frames after using the move.

Pikachu

• Grab Attack
– Shortened hitstun time.

Luigi

• Up Smash Attack
– Extended launch distance.

• Down Air Attack
– Opponents on the ground will no longer suffer a meteor effect.

• Side Special
– Reduced vulnerability.

• Down Special
– Extended launch distance.

Ness

• Up Air Attack
– Shortened the landing time after using the move.

• Down Air Attack
– Increased attack power and maintained launch distance.

Jigglypuff

• Side Tilt Attack
– Reduced vulnerability.

• Down Tilt Attack
– Extended launch distance.

• Up Smash Attack
– Increased attack power of low-power zone.

• Back Air Attack
– Increased attack speed.

• Forward Throw
– Adjusted launch angle.

• FS Meter
– Extended launch distance.

Peach and Daisy

• Up Special
– Shortened launch distance of repeated attacks.

Bowser

• Neutral Attack
– Increased power.

• Side Tilt Attack
– Increased power.

• Down Smash Attack
– Extended launch distance.

• Up Special
– Made it easier to hit multiple times.

• Final Smash and FS Meter
– Crouching opponents will now be launched the same as standing opponents.

Ken

• Neutral Attack
– Opponents hit in the air will be launched, making it easier to hit them with the next hit.

• Neutral Air Attack
– Shortened the landing time after using the move.

• Forward Air Attack
– Shortened the landing time after using the move.

• Down Tilt Attack
– Can no longer jump immediately after using the move.

Ice Climbers

• Basic Movements
– Nana and Popo will follow each other more when separated.

• Up Special
– Made it easier to grab edges.

Sheik

• Up Smash Attack
– Increased the first attack’s range.

• Down Smash Attack
– Made it easier to hit multiple times.

• Forward Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Up Air Attack
– Shortened the landing time after using the move.

• Side Special
– Reduced vulnerability.

Pichu

• Grab Attack
– Shortened hitstun time.

Ganondorf

• Forward Air Attack
– Shortened the landing time after using the move.

• Up Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

Mewtwo

• Dash Attack
– Shortened the downtime from shielding.

• Side Tilt Attack
– This move will now always launch forward.

• Up Special
– Made it easier to grab edges.

Roy

• Down Air Attack
– Shortened the landing time after using the move.

Chrom

• Down Air Attack
– Shortened the landing time after using the move.

• Up Special
Shortened the meteor distance. When falling off the stage with an opponent, Chrom will be KO’d first.

Mr. Game and Watch

• Forward Air Attack
– Increased attack range.

• Down Air Attack
– Shortened the landing time after using the move.

Pit

• Final Smash and FS Meter
– Crouching opponents will now be launched the same as standing opponents.

Zero Suit Samus

• Side Smash Attack
– Shortened the launch distance when the attack hits the middle of an opponent’s body.

• Forward Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Up Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Down Special
– Shortened the amount of time undamaged opponents are buried.

Wario

• Down Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

Snake

• Up Tilt Attack
– Extended the high-damage window.

Ike

• Up Special
– Shortened the meteor distance.

Pokemon Trainer (Charizard)

• Dash Attack
– Increased attack power and extended launch distance.

Diddy Kong

• Neutral Air Attack
– Shortened the landing time after using the move.

Lucas

• Up Tilt Attack
– Added electrical damage.

• Neutral Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Down Air Attack
– Added electrical damage.

• Grab Attack
– Added electrical damage.

Sonic

• Side Tilt Attack
– Made it easier to hit multiple times.

• Forward Air Attack
– Shortened hitstun time.

• Back Air Attack
– Reduced vulnerability when landing.

• FS Meter
– Extended launch distance.

King Dedede

• Side Special
– Reduced the attack range of the moving Gordo.

Lucario

• Forward Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Neutral Special
– Shortened hitstun time.

• FS Meter
– Increased power.

R.O.B.

• Side Special
– Made it easier to hit multiple times.

Toon Link

• Forward Air Attack
– Shortened the landing time after using the move.

• Back Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

Mega Man

• Side Tilt Attack
– Special moves will not be activated when jumping and using Mega Buster.

Rosalina

• Dash Attack
– Made it easier to hit multiple times.

• Up Tilt Attack
– Extended launch distance for Luma’s Up Tilt Attack.

• Down Tilt Attack
– Extended the distance Luma moves forward.

• Neutral Air Attack
– Shortened the amount of time you cannot grab edges after using the move. Increased the amount of time hit detection lasts.

• Forward Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Down Air Attack
– Shortened the amount of time between the start of the move and the meteor effect.

• Neutral Special
– Reduced vulnerability when sending out and calling back Luma.

• Up Special
– Made it easier to grab edges.

• Final Smash & FS Meter
– Shortened the distance you can shift when the attack is making contact.

Little Mac

• Neutral Air Attack
– Shortened the landing time and the amount of time you cannot grab edges after using the move.

• Up Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

Greninja

• Down Smash Attack
– Increased the range of the inner attacks.

• Up Special
– Can no longer move immediately when landing on a moving platform or slanted ground.

Mii Brawler

• Flurry Attack
– Increased attack range and shortened the opponent’s hitstun shuffle distance.

• Up Smash Attack
– Extended the high-damage window and reduced the low-damage window.

• Neutral Air Attack
– Reduced vulnerability when landing after using the move.

• Back Air Attack
– Reduced vulnerability when landing after using the move.

• Up Air Attack
– Increased power.

• Neutral Special
– Increased power.

• Neutral Special
– Reduced vulnerability.

• Side Special
– Extended distance and increased speed.

• Up Special
– Made it easier to grab edges.

• Down Special
– Greatly increased damage to opponents’ shields.

• Down Special
– Extended launch distance of kick performed with extra input.

Mii Gunner

• Forward Air Attack
– Shortened the landing time after using the move.

Palutena

• Neutral Air Attack
– Shortened hitstun time.

• Up Special
– Made it easier to grab edges.

Pac-Man

• Forward Air Attack
– Shortened the landing time and the amount of time you cannot grab edges after using the move.

• Down Air Attack
– Shortened the landing time after using the move.

• Neutral Special
– Extended the time until you disappear after landing the attack.

Robin

• Up Special
– Increased the speed of the backwards edge-grab range detection.

Shulk

• Forward Air Attack
– Shortened the landing time and the amount of time you cannot grab edges after using the move.

• Up Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

Duck Hunt

• Neutral Special
– Reduced vulnerability.

• Side Special
– Increased vulnerability. Shortened hitstun time for the exploding clay pigeons.

Ryu

• Neutral Attack
– Opponents hit in the air will be launched, making it easier to hit them with the next hit.

• Forward Air Attack
– Shortened the landing time after using the move.

• Down Tilt Attack
– Can no longer jump immediately after using the move.

Cloud

• Forward Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Down Special
– Increased the range of Finishing Touch at the beginning of the move.

Corrin

• Neutral Air Attack
– Shortened the landing time after using the move.

• Forward Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Up Air Attack
– Shortened the landing time after using the move.

Bayonetta

• Neutral Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

Inkling

• Neutral Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Side Special
– Shortened the amount of time undamaged opponents are buried. Moved attack range back while on the ground.

Ridley

• Neutral Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Forward Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Down Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• FS Meter
– Increased power.

King K. Rool

• Neutral Special
– Shortened the length of the vacuum effect.

• Up Special
– Reduced the range of the attack.

• Downward Throw
-Shortened the amount of time undamaged opponents are buried.

Isabelle

• Neutral Air Attack
– Shortened the landing time and the amount of time you cannot grab edges after using the move.

Incineroar

• Up Smash Attack
– Extended launch distance.

• Up Air Attack
– Shortened the amount of time you cannot grab edges after using the move.

• Down Air Attack
– Shortened the landing time after using the move.

• Up Special
– Extended vertical and horizontal distance

Article:https://www.eventhubs.com/news/2019/jan/29/super-smash-bros-ultimate-patch-now-live-piranha-plant-playable/

As always thank you for reading.

About JCR Comic Arts

I am a gamer into fighting games perferablly such as King Of Fighters and Street Fighters. Also DMC and Ninja Gaiden as well. In recent years I have become a fan of two shooters. Fear and Resistance."
This entry was posted in action, adventure, comedy, fighting game, Nintendo NX, Nintendo Switch, Uncategorized and tagged , , , , , , , . Bookmark the permalink.

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