Mortal Kombat XI is the talk of FCG (fighting game community) and we are wondering what will be in the DLC roaster. Yes we are still waiting to see who is the game before launch but it is the trend to take guesses on all aspects of the game.
Well with the DLC in mind Eventhubs.com believes they see how the DLC is going to breakdown. According to the math there will be more DLC characters as with each new game the list has grown. There will be more guest characters because guest characters sells games. And lastly the DLC will be more surprising and shocking than the last. (I know that doesn’t make sense but hear me out here.) With each DLC the characters are over the top as fan favorites or in injustices case more shocking as with the guest characters.
Over all eventhubs.com sees MKXI DLC as bigger than the last. And it will be more over the top.
“The first one is that each game has received more post-launch content than the one before it. We’ve been moving for a while now towards an era where fighting games try to sell themselves as platforms that will keep developing with post-launch content. Street Fighter 5 did this in a bolder way than many others, but you can see it in Tekken 7, Dragon Ball FighterZ and BlazBlue: Cross Tag Battle as well, where the games keep getting new additions rather than pushing out sequels.
Even though NetherRealm Software have been consistent in releasing a new fighting game every other year, they’ve also grown their DLC output with each title. I don’t think NetherRealm are going to cut down on their game releases, but I do think that we’ll continue to see their post-launch services grow accordingly to what the rest of the industry is doing.
A second constant we’ve been able to see grow with each title is guest characters sell. In short, if your favorite Mortal Kombat character isn’t in the launch roster, I’m not saying you should completely give up on them, but you better be prepared that at least half of the DLC will probably be something entirely different than what you might be expecting.
And the final constant I’d like to bring up is that with each title, NetherRealm try to go more bombastic and surprising with their DLC picks. This is further supported for Mortal Kombat 11 with the direct quote from Ed Boon that people will freak out when they see the DLC for Mortal Kombat 11, which is presumably planned specifically to exceed all expectations.
In the end, DLC is still a concept that’s always evolving in the gaming industry, but NetherRealm have made it clear that they want post-launch content for their consumers, and consistently make sure that they’re able to deliver it, even though the exact way and format may differ between games.”

As always thank you for reading.