Scalebound was game by Platinum Games where your ride and work with a dragon in an action based RPG. It was canceled and most of the blame went to Microsoft but it seems that wasn’t the case. Head of platinum Atsushi Inaba speaks and explains.
“Watching fans getting angry at Microsoft over the cancellation wasn’t easy for us to watch. Because the reality is, when any game in development can’t get released it’s because both sides failed. I think there are areas where we could’ve done better and I’m sure there are areas that Microsoft as a publishing partner wish that they could’ve done better. Because nobody wants a game to be canceled.
We obviously can’t go into details about it, because there are rules of engagement as a developer. We want to make sure that the publisher who gave us a chance to make a game in the first place isn’t treated poorly. The truth is, we don’t like to see Microsoft take the brunt of the fan ire because game development is hard and both sides learned lessons, for sure.”Atsushi Inaba
Not direct answer as to what happened true. And mostly likely we will never know but at least Atsushi came out to see it wasn’t just Microsoft.

Article:https://www.dualshockers.com/scalebound-cancellation-fault/
As always thank you for reading.