Legend Of Dragoon Remake. A wish for fans who have been asking for the series to return since PS1. But if we are looking at Dragoon as a modern remake we immediately must talk about battle system and asking should addition stay or go.
Additions are a series of timed button attacks used for normal attack but later on where used to power up your dragoon bar. As such to many they would be seen as something we should keep since they such a big part of the series. As such some must say that would have to make it turn bass. But that might not be the case if you look at Final Fantasy VII Remake.
Cloud being the game swordsmen is seen using a series attacks. These attack were separate from his normal and limit breaks. Seeing this gives me the idea of additions as separate attack from normal with certain times to hit x and not all of them. Originally you would hit x through out the attack to perform a complete addition. I suggest that is a thing but to cut back on it.
This idea is only for normal additions not the dragoon additions. Those are different as you pressed the button at the right time before you attack as it went around the gauge. How many you did is how many times you attack. That we will have to talk about a sperate time.
But those are my thought right now let me know what you think. Also if you are interested check out Legend of Dragoon as it talks about a fan idea for how the remake story should go. Check it out.
Reddit:https://www.reddit.com/r/legendofdragoon/comments/g77x0x/sharing_my_work_with_bluepoint/
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