SD Gundam G Generation Cross Rays news. More G generation is on its. This goes for both characters and mobile suits. To understand what is coming I will put all the information below to you see. Check it out.
Mechs and Characters
- Amelias (CV: Junko Minagawa)
- Aphrodite (CV: Mie Sonozaki)
- Code Amelias (CV: Junko Minagawa)
- Code Phoenix (CV: Hiroki Yasumoto)
- Halphas Böse
- Halphas Böse Halberd
- Halphas Gundam
- Master Phoenix
Patch Notes
Made compatible with new, paid-for DLC “Expansion Pack.”
■ Added “Limit Break” function
• Added a “Limit Break” function to the character level up screen.
All of the following are expanded when Limit Break is used on a character.
- Can level up beyond level 100.
- Can level up to “former value +999” with status level up with capital.
- Can also level up status by using limit break points.
- Some characters can use limit break points to add ability equipment slots.
• Added “Limit Break” function to the unit enhance screen.
All of the following are expanded when Limit Break is used on a unit.
- Can level up beyond level 100.
- Maximum status values increase when enhance points are allocated to them.
- Option part equipment slots added.
*Capital is necessary for “Limit Break.”
*You can receive a certain amount of limit break points for a character by “enacting limit break” or “leveling up above level 100.”
■ Expanded player character functions
- You can now select the “uniform” and “pilot suit” outfits.
- Added one type of outfit pattern to male and female outfits (new outfits cannot be set with no face shadow).
- Added a “helmet on/off” toggle function to some outfits.
- Added new selectable voices.
■ Expanded config functions
- Added a “undeployed units only” search to the unit search in the “controls “ tab.
- Added a function to apply BGM settings to guest characters and enemy characters in the “sound” tab.
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■ Notification about paid DLC “expansion pack”
These are the main adjustments made in the “Inferno” difficulty added in the expansion pack.
We respectfully ask for your understanding in these adjustments.
- Some enemies appear with special character abilities.
- Some enemies appear with special option parts equipped.
- Some enemies appear in an excited state.
- Cannot use HP recovery-type MAP weapons.
- Group area and command area of Leadership adjusted.
- Adjusted damage of battleship and attack alignments.
- Adjusted critical activation chance of battleship and attack alignments.
- Adjusted EXP gained from battleship and attack alignments.
- Adjusted damage of support attacks based on number of people participating.
- Adjusted POW and range correction of the weapon effect “Awakening.”
- Limited MP increase from the unit ability “Knight of Light.”
- Limited the damage reduction accuracy, and dodge correction to the unit ability “Golden Guardragon.”
- Adjusted the effect of the unit ability “Mobile Trace System.”
- Slightly adjusted the effect of the character ability “Adversity.”
- Adjusted the effect of the character ability “Overpower.”
- Set a limit to the amount of HP and EN recovery for the character ability “Will of the Golden Dragon.”
- Set a limit to the amount of HP and EN recovery for the character ability “Spirit of the Algus Knights.”
■ Notification about update Ver. 1.60
With the level maximum unlocked, when a unit or character’s level gets above 100,
gaining experience in the existing (Normal, Hard, Extra, Hell) difficulties is more difficult. This is intentional.
Again, we kindly ask for your understanding.
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