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Capcom Fighting All Stars Had There Own Version Of Fatalities That Were Not Easy To Do

We are learning more about the Capcom fighting game Capcom Fighting All Stars as the developers are speaking out. What we learn is that they were going for there own fatalities. Sounds interesting until we talk about the inputs.

“If you pressed the start button during your character’s introduction before the fight, and if you won, you’d get the ‘Dramatic Finish. Each character had a finishing blow animation that could be triggered upon entering in a super-difficult command.” CFN Blog

Remember these are ex SNK developers and at this point they are showing it here. If you don’t understand SNK had some crazy great fighting games but the inputs were never meant for console controls. Geese old version of the raging storm is proof that. Well that continues here as you see in the images of the move list below. Look at Ingrid in particular as she is the one that is the most far out there.

Article:Finishing moves were planned for the cancelled Capcom Fighting All-Stars but required inputs were extremely difficult (eventhubs.com)

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