JCR Comic Arts

Street Fighter V V Shift

Street Fighter V New mechanic is V Shift. The new mechanic can open up as it allows the player to avoid fireballs, throws and body blows. Then we have v shift break which allows you to counter after avoiding the attack. It is a cool idea and one that the game had to be rebalanced for to make room for this. But understand this rebalance will allow more opportunities to make moves as well.

“The V-Shifting player in the slow motion state can alternatively perform a “V-Shift-Break” that sees them launch forward with an invincible attack. The idea here seems to be that if the V-Shift is used to thwart an incoming attack with a lot of recovery, the defending player can ensure a punish if they do not have an attack in their standard arsenal that reaches far enough forward.

Capcom confirmed that V-Shift-Breaks will cause a knockdown, but they have yet to reveal whether the counter attacks will cause damage to a character’s health normally or do gray recoverable damage like V-Reversals.”

To me this will be a tool many players will go to but we will see.

Article:V-Shift revealed as Street Fighter 5’s newest battle mechanic (eventhubs.com)

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