Mortal Kombat XI Aftermath Patch Notes For June 10 Update

Mortal Kombat XI Aftermath is getting another update. This update is for June 10 and it will be a balance patch. The patch notes are out so if you want to know what those changes are check out the note below.

General Gameplay Adjustments

• Move list corrections

• Fixed a rare Audio related game freezing issue

• Fixed some issues with certain attacks using the incorrect Augment Elemental Type

• Adjusted some overlapping text Menus regarding Augments

Kombat League / Online

• “Find Next Opponent” is once again the first option at the end of a Ranked set and no longer requires a confirmation

Towers of Time

• Fixed some rare issues with the Downburst Augment

• Missing Towers of Time for some players should be now be working correctly

• Optimized performance in Towers of Time

Stage Specific Adjustments

• Kronika’s Keep – Adjusted how some special moves interact with an opponent hit by the Time Orb Background Interaction

D’Vorah

• Bombardier Beetle & Bombardier Beetle Amplify can now only be parried by low projectile parries

Erron Black

• The first 3 hits of Ghost Koins (Fatal Blow) no longer allow for Breakaway

Kabal

• Fixed an issue with Buzzsaws playing an incorrect animation when hitting an opponent

Kitana

• Fixed a rare issue that could result in the Armor from Augment Kahnt Touch This to remain active after certain circumstances

Kotal Kahn

• Adjusted Totem buffs values when there are 2 or more stacks of Totems on screen

• The first hit of Pinned Down (Fatal Blow) no longer allows for Breakaway

Kung Lao

• The first hit of Beaten And Broken (Fatal Blow) no longer allows for Breakaway

Noob Saibot

• Shadow Klones will no longer sometimes continue to animate when hit by some projectile parries

• Shadow Slide can now only be parried by low projectile parries

Fujin

• Adjusted wind effects on opponent’s cloth physics when Bending Wind (Away + Back Punch) is performed

• The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless Blocked

• Fixed an issue with Fujin’s Krossbow using an incorrect animation when winning a match under certain circumstances

• Fujin no longer sometimes has incorrect Gear Abilities in some Story Mode fights

• The first hit of Winds Of Change (Fatal Blow) no longer allows for Breakaway

• You can no longer do an extended combo against your opponent after Finish Him with Warped Needle until the Fatality window timeout has occurred

Article:https://www.eventhubs.com/news/2020/jun/10/mortal-kombat-11-aftermath-patch-notes-released-june-10-update/

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About JCR Comic Arts

I am a gamer into fighting games perferablly such as King Of Fighters and Street Fighters. Also DMC and Ninja Gaiden as well. In recent years I have become a fan of two shooters. Fear and Resistance."
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